![]() » COLOUR DEPTH: Choose between Default, 16-Bit or 32-Bit colour. Default will set the game to the colour depth that your desktop is set to. Setting colour depth to 16-Bit may help increase performance. » FULL SCREEN: If this option is turned off, you can run the game in a desktop window, provided your video card supports this feature. » GEOMETRIC DETAIL: Select how much polygonal detail is represented in the game world. Selecting a lower setting will increase performance. » TEXTURE DETAIL: Choose between Low, Medium, High or Very High. Higher detail requires more system resources. NOTE: 32-Bit textures are the most system-intensive and » TEXTURE QUALITY: Default, 16-Bit and 32-Bit textures are available. » TEXTURE FILTER: Toggle between Bilinear and Trilinear graphics filtering. Trilinear filtering uses more system resources and is not supported on all video cards. ![]() » DETAILED SHADERS: Turn off shaders if you are experiencing in-game slowdown. » VIDEO SYNC: Synchronises the game’s frame rate with the refresh rate of your monitor. » BRIGHTNESS: Adjust the brightness of the game by moving this slider left or right. The number 6 should be barely visible, for optimum brightness. The 4 variables mentioned above don't return anything.» SHADOWS: Adjust the quality of shadows in the game from None, Simple or Volumetric. For instance, if you type helpUsObi, after starting the game up for the very first time, it will return 0. When you set a value, the variable is created.Ī variable used in single player gets set by the game when you have played at least once. Unlike variables that get used in Single Player, these variables only return a value if you manually set a value. If you type in the names of these variables into the console after loading a single player game, they will not return anything, unless you have created them by setting a value. What about all those other variables that other websites and posts have told me to set such as:Īnswer: These variables do not get used in single player at all from what I have seen. You should be able to dismember the first 4 guys every single time.ĥ. "g_saberMoreRealistic" is "3" default:"3"Ī) Load up t1_sour(the first tatooine mission). The best time to do this is after you load a game.īring up the dev console in game Hold "Shift" key and press "~" key. These steps can be done either before you load a game at the title screen or after you load a game. Is there a way I can verify that everything is working correctly? Initially I thought this had to do with the. On any other level, just touching a StormTrooper2 will dismember them beyond recognition. If you open the console and type npc spawn StormTrooper2, you will see what I mean. On t1_fatal, t3_hevil, kor1, and vaspir1 a StormTrooper2 spawn cannot be dismembered no matter what. Some levels seem to prevent certain npc spawns from being dismembered. I downloaded the blood and gore mod and dismemberment is still not working? I have done everything you said and dismemberment is still not working. I installed the retail version, after uninstalling the steam version last night, and had the problem with v1.0.0.0 and v1.0.1.0 versions.ģ. I legally still own a retail copy of this game. ![]() Then your experience is very different than mine. I was able to do dismemberments without issue on the retail version 1.0? What happened to the Steam version of this game. Think of it as an insurance policy to re-enable dismemberments in future plays, even if you start a new game or load one of the first 2 autosaves.Ģ. It will set the three variables above every time you start the game and these variables will get saved to jaconfig.cfg by the game. (2) autoexec.cfg is automatically run every time you start Jedi Academy. This variable is write-protected and cannot be changed after you start playing a level. ![]() (1) The game can change the g_saberMoreRealistic variable on you. Why did you have me put those 3 variables in autoexec.cfg instead of jaconfig.cfg? I will explain why this works in the Questions and Answers section.ġ. You can fix this by saving your game, exiting Jedi Academy to Windows, starting the game up again, and loading your manual save. If you start a new game or use the yavin1 auto save vs using a manual save, then the variable g_saberMoreRealistic "3" is set to "0" and messes with dismemberment. DO NOT START A NEW GAME OR USE THE FIRST 2 YAVIN AUTO SAVES(auto_yavin1.sav or auto_yavin1b.sav)! Load up a saved game and dismemberment is now enabled.ħ. Make sure you use the exact same case, just to be safe.Ħ. The following is the location on my computer.Ĭ:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\baseĢ. I have also tried to explain why so many people are having issues with getting dismemberment to work in the question and answer section.ġ. Here are step-by-step instructions on how I enabled dismemberment in Jedi Academy and verified it was actually working. ![]()
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